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Old 08-06-2004, 03:05 PM   #178 (permalink)
nanofever
Huzzah for Welcome Week, Much beer shall I imbibe.
 
Location: UCSB
I now have an problem with Doom3.

The nightmare difficulty in Doom3 is the hardest/stupidest thing I have ever played. You startout with the soul cube, but your life decreases by five points every five seconds. The life decrease stops when your life hits 25. This means that you will have 25 life for the majority of the game. This change would be fine if the damage was the same, but enemies do WAY more damage in nightmare. A shotgun marine will kill you in a single shot, have fun trying to kill it before it kills you. The soul cube is the only answer for stronger enemies, but you can only use that every five enemies.

The changes in the game force run and gun gameplay in a game that heavily encourages slow advancement. I stopped playing after about level four ,because I realized that having to do every battle about four times was just stupid. I also realized that some encounters later in the game would be nearly impossible; the room with the summoner and two hell knights comes to mind, as does the entire level in hell.

I understand that ID was trying to make the game difficult, but I think they crossed the line with the constant life drain.
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