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-   -   Wanted: Max Payne-Matrix mod (https://thetfp.com/tfp/tilted-gaming/2953-wanted-max-payne-matrix-mod.html)

LordSoth 04-26-2003 08:47 AM

Wanted: Max Payne-Matrix mod
 
Anyone have a good Max Payne-Matrix Lobby scene mod?

Ganguro 04-26-2003 09:00 AM

what do you need it for? the whole point of that game was to emulate bullet time.

johnnysmokes 04-26-2003 09:31 AM

www.maxpayneheadquarters.com

they have ass loads of mods there, esp matrix ones.
try kung fu 3.0 :D

NeverBorn 04-26-2003 10:34 AM

get Kung Fu Mod..its badass

Mr.Deflok 04-26-2003 11:01 AM

Quote:

Originally posted by Ganguro
what do you need it for? the whole point of that game was to emulate bullet time.
No it wasn't. (see reasoning below)

Ganguro 04-26-2003 01:49 PM

uh-huh! yes it was

(just an attempt to get you to post more than a one word sentence , and back it up with some fact.. hell i'll even settle for one sidded opinion)

portwineboy 04-26-2003 02:10 PM

bullet time was certainly important, but an excellent story line and decent acting really made it pretty good. i hope someday they make the film, it's in limbo. and that may partially be my fault. :(

Tip 04-26-2003 04:07 PM

Quote:

Originally posted by Ganguro
what do you need it for? the whole point of that game was to emulate bullet time.
What do you mean by that? The point is he wants to recreate what I assume is his favorite part of the matrix.
As for emulating bullet time, they created bullet time as a gameplay concept and there are videos of the bullet time from Max Payne before the Matrix came out. What they were trying to emulate with Max Payne was the fevered action of Hong Kong action movies and the feel of noir films.

Mr.Deflok 04-26-2003 06:52 PM

Bullet time was first used by a French director many years ago, Gaeta only improved upon the technology and made it 'look cool'. Seeing bullets in slow-mo has been used a number of times in movies, Blade, Shadow, just take a closer look. Back to 'bullet-time', Matrix didn't invent it, hell, Coolio had a video with bullet-time in it, Lost in Space had it (though there it was more CG).

The game Jedi Knight 2 has bullet time in it too, at certain times when you kill an enemy with your lightsaber the game goes into slow mo and the camera does a 360 of you killing your enemy. What was the point of that game? To make money. The same goes for Max Payne. The fact that the game had been in development for a couple of years before the Matrix came out is some hint at the fact that they weren't trying to 'emulate' bullet-time. That said 'emulate' is to imitate, for an imitation don't you think Max Payne did just a little bit too good?

If there are any direct influences or emulations it's of gritty Dark Horse comics and John Woo movies (ala Hong Kong action fests), just as Tip said.

That good enough reasoning Ganguro? ;)

Mr.Deflok 04-26-2003 08:55 PM

If you still wanted the mod:
http://www.collisiondetection.net/mt...es/000038.html

And the Kung-Fu mod here:
http://kungfu.maxpayneheadquarters.com/

Tip 04-27-2003 12:24 AM

Oh, and guess who owns the term "Bullet Time"? Thats right, 3drealms (who helped Remedy make Max Payne) owns the trademark on that term. :D

Mr.Deflok 04-27-2003 01:27 PM

Boo-yaa! ;)


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